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</loop_figure> | </loop_figure> | ||
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<loop_media type="video" title="Blocking fault- back-row player" description="The setter is a back-row player and completes a block" render="false"> | <loop_media type="video" title="Blocking fault- back-row player" description="The setter is a back-row player and completes a block" render="false"> | ||
{{#ev:youtube|FEzz5yA9hyw|640}} | {{#ev:youtube|FEzz5yA9hyw|640}} | ||
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</loop_media> | </loop_media> | ||
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<hr /> | <hr /> | ||
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[[File:Blockfehler_serviceblock.jpg|640px|link=File:Blockfehler_serviceblock.jpg]] | [[File:Blockfehler_serviceblock.jpg|640px|link=File:Blockfehler_serviceblock.jpg]] | ||
</loop_figure> | </loop_figure> | ||
<loop_media type="video" title="Blockfehler - service block" description="A player blocks a service" render="false"> | <loop_media type="video" title="Blockfehler - service block" description="A player blocks a service" render="false"> | ||
{{#ev:youtube|xF-nmzc7uqc|640}} | {{#ev:youtube|xF-nmzc7uqc|640}} |
Situation 1:
A ball that is received or defended badly goes directly to the opponent. A player plays the ball back directly. A setter, who is a back-row player, tried to set the ball but is now hit by the ball coming from the opponent.
The mistake only happens when the back-row player (or any other player who is part of the multiple block) touches the ball.
When you load this media, content is loaded by the service providers and your IP address is transfered to them.
When you load this media, content is loaded by the service providers and your IP address is transfered to them.
Situation 2:
A libero makes a block attempt. The block attempt begins at the moment when the libero reaches higher than the top of the net in an action near the net and the ball comes from the opponent.
When you load this media, content is loaded by the service providers and your IP address is transfered to them.
Situation 3:
A ball is played far outside of the antenna and still attacked. The blocking player jumps and blocks the diagonally attacked ball outside of the antenna in the opponent’s space.
Situation 4:
A player blocks a flat, short service.
When you load this media, content is loaded by the service providers and your IP address is transfered to them.
Texts and pictures are published under:
Videos are published under: